| 1 |
Course Title: |
MULTIMEDIA DESIGN AND DEVELOPMENT |
| 2 |
Course Code: |
BIL3008 |
| 3 |
Type of Course: |
Optional |
| 4 |
Level of Course: |
First Cycle |
| 5 |
Year of Study: |
3 |
| 6 |
Semester: |
6 |
| 7 |
ECTS Credits Allocated: |
6 |
| 8 |
Theoretical (hour/week): |
2 |
| 9 |
Practice (hour/week) : |
2 |
| 10 |
Laboratory (hour/week) : |
0 |
| 11 |
Prerequisites: |
--- |
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Recommended optional programme components: |
None |
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Language: |
Turkish |
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Mode of Delivery: |
Face to face |
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Course Coordinator: |
Doç. Dr. ERHAN ŞENGEL |
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Course Lecturers: |
Yrd. Doç. Dr. Erhan Şengel |
| 17 |
Contactinformation of the Course Coordinator: |
Yrd. Doç. Dr. Semiral Öncü |
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Website: |
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Objective of the Course: |
It is the purpose of this course to help students learn the fundamental concepts and principles for designing, developing and evaluating software for educational contexts. Students gain skills to develop and evaluate educational multimedia. They reinforce their understanding by working on multimedia hands-on through up-to-date educational design software. |
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Contribution of the Course to Professional Development |
|
| Week |
Theoretical |
Practical |
| 1 |
The history and evolution of computer-based instruction (CBI) |
Creation of the groups. |
| 2 |
Types of CBI I – Tutorials.
Types of CBI II – Hypermedia.
|
Finalizing the group distributions.
Discussion of the readings given the last week.
Research: Book chapter or article.
Library research.
|
| 3 |
Types of CBI III Practice-Application Software
Types of CBI IV – Simulations.
Getting to know the Adobe Captivate program.
Getting to know the Adobe Captivate interface.
|
Group discussion on practice and application software.
Topic selection for the homework.
Studying the Adobe Captivate interface.
|
| 4 |
Types of CBI V – Educational Games.
Types of CBI VI – Open-ended Learning Environments.
Software training (recording modes).
Full motion recording (FMR).
Image slideshows.
|
Group discussion on educational games and open-ended learning environments.
Hands on practice of creating a new project in Adobe Captivate.
Creating the calendar for homework.
|
| 5 |
Slides
Text captions.
Images and drawing objects.
|
Hands on practice of slides, text captions, images and drawing objects. |
| 6 |
Types of CBI VII – Measurement and Assessment.
Types of CBI VIII – Web-based Instruction.
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Group discussion on measurement and assessment and web-based instruction. |
| 7 |
Pointers and highlight boxes.
Rollovers and zoom areas.
Working with audio.
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Group study on flowcharts. |
| 8 |
Working with media.
Organizing projects and interactive objects.
Scenario Design.
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Group study on scenario design. |
| 9 |
Variables, actions and widgets. |
Hands on practice on variables, actions and widgets. |
| 10 |
Templates.
Questions and question pools.
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Application of templates to captivate files.
Hands on practice on questions and question pools.
|
| 11 |
Publishing and exporting.
Reviewing a project.
Aggregator.
|
Hands on practice on publishing options. |
| 12 |
Aggregator.
Learning management systems (LMS).
SCORM.
|
Group discussion on SCORM readings. |
| 13 |
SCORM (continued).
Evaluating computer based instructional materials – the concept of quality software.
|
Hands on practice on publishing adhering to SCORM. |
| 14 |
The purpose and the methods in software evaluation. |
Practicing evaluation on DynEd, Vitamin and/or software that were produced by past students. |