Türkçe English Rapor to Course Content
COURSE SYLLABUS
SMART TOYS IN LEARNING ENVIRONMENTS
1 Course Title: SMART TOYS IN LEARNING ENVIRONMENTS
2 Course Code: BIL6112
3 Type of Course: Optional
4 Level of Course: Third Cycle
5 Year of Study: 1
6 Semester: 2
7 ECTS Credits Allocated: 4
8 Theoretical (hour/week): 2
9 Practice (hour/week) : 0
10 Laboratory (hour/week) : 0
11 Prerequisites: None
12 Recommended optional programme components: None
13 Language: Turkish
14 Mode of Delivery: Face to face
15 Course Coordinator: Prof. Dr. ADEM UZUN
16 Course Lecturers:
17 Contactinformation of the Course Coordinator: auzun@uludag.edu.tr
18 Website:
19 Objective of the Course: To be able to explain the learning theories that are the basics of smart toys in learning environments, To be able to explain the historical development of smart toys in learning environments, To be able to follow up-to-date research on smart toys in learning environments
20 Contribution of the Course to Professional Development Students will gain knowledge, skills and attitudes about smart toys in a learning environment where they can use in their professional practice.
21 Learning Outcomes:
1 Explains the historical development of the concept of smart toys in the learning environment.;
2 Explains the pedagogical approaches and learning theories about the concept of smart toys in the learning environment.;
3 Explains and uses the recently emerging concepts, tools and application development environments related to smart toys in the learning environment.;
4 Analyzes the needs of smart toys for different age groups in the learning environment.;
5 Follows up-to-date academic studies on smart toys in the learning environment;
22 Course Content:
Week Theoretical Practical
1 Introduction of the course and basic concepts
2 Historical development of teaching the concept of smart toys in the learning environment
3 Teaching methods and approaches on which smart toys are based in the learning environment and the basic learning theories that they are based on
4 Teaching methods and approaches on which smart toys are based in the learning environment and the basic learning theories that they are based on
5 Article review
6 Article review
7 Article review
8 Article review
9 Article review
10 Article review
11 Article review
12 Article review
13 Article review
14 Article review
23 Textbooks, References and/or Other Materials: The Use of Smart Toys in Learning Games, Peter A. Smith, 2016
Handbook of Research on Educational Communications and Technology, Spector, Merrill, Ellen, Bishop Eds, Springer, 2014
24 Assesment
TERM LEARNING ACTIVITIES NUMBER PERCENT
Midterm Exam 0 0
Quiz 0 0
Homeworks, Performances 0 0
Final Exam 1 100
Total 1 100
Contribution of Term (Year) Learning Activities to Success Grade 0
Contribution of Final Exam to Success Grade 100
Total 100
Measurement and Evaluation Techniques Used in the Course Process evaluation will be carried out with homework and projects during the term. Written exam will be applied in final exam.
Information
25 ECTS / WORK LOAD TABLE
Activites NUMBER TIME [Hour] Total WorkLoad [Hour]
Theoretical 14 2 28
Practicals/Labs 0 0 0
Self Study and Preparation 14 3 42
Homeworks, Performances 0 30 30
Projects 0 0 0
Field Studies 0 0 0
Midtermexams 0 0 0
Others 0 0 0
Final Exams 1 20 20
Total WorkLoad 120
Total workload/ 30 hr 4
ECTS Credit of the Course 4
26 CONTRIBUTION OF LEARNING OUTCOMES TO PROGRAMME QUALIFICATIONS
PQ1 PQ2 PQ3 PQ4 PQ5 PQ6 PQ7 PQ8 PQ9
LO1 4 4 5 0 4 4 3 0 0
LO2 3 4 4 0 4 5 4 0 0
LO3 4 4 4 0 5 4 4 0 0
LO4 3 4 4 0 4 4 4 0 0
LO5 4 4 4 0 5 5 4 0 0
LO: Learning Objectives PQ: Program Qualifications
Contribution Level: 1 Very Low 2 Low 3 Medium 4 High 5 Very High
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