1 | Course Title: | SPORTS EDUCATIONAL GAMES |
2 | Course Code: | AEB0048 |
3 | Type of Course: | Optional |
4 | Level of Course: | First Cycle |
5 | Year of Study: | 3 |
6 | Semester: | 5 |
7 | ECTS Credits Allocated: | 5 |
8 | Theoretical (hour/week): | 3 |
9 | Practice (hour/week) : | 0 |
10 | Laboratory (hour/week) : | 0 |
11 | Prerequisites: | |
12 | Recommended optional programme components: | None |
13 | Language: | Turkish |
14 | Mode of Delivery: | Face to face |
15 | Course Coordinator: | Öğr. Gör. BENGÜL AYDIN |
16 | Course Lecturers: | Öğr.Gör.Bengül AYDIN |
17 | Contactinformation of the Course Coordinator: |
baydin@uludag.edu.tr Telefon: 0 224 295 53 97 Uludağ Üniversitesi Spor Bilimleri Fakültesi, Antrenörlük Eğitimi Bölümü, Görükle Kampüsü - Bursa |
18 | Website: | |
19 | Objective of the Course: | The aim of this course is to provide the students with information about the educational games that they will use in the training sessions they will perform in the clubs, features of games, classification of games, planning of games, teaching and practicing games in different branches. |
20 | Contribution of the Course to Professional Development | Creating a game archive with game diversification and adaptations. |
21 | Learning Outcomes: |
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22 | Course Content: |
Week | Theoretical | Practical |
1 | Game concept-the birth of the game, its development and game applications. | |
2 | Description of the game, its structural features and game applications | |
3 | Effects of the game on child development and game applications | |
4 | Using the game in education and game applications | |
5 | Classification of educational games and game applications | |
6 | Effects of educational games on motor properties and game applications | |
7 | Educational games and game applications in physical education and sports education | |
8 | Planning the game and game selection and game applications + Midterm | |
9 | Teaching the game and game applications | |
10 | Teaching the game and game applications | |
11 | Management of the game and game applications | |
12 | Diversification of the game | |
13 | Discipline and game practices in games | |
14 | Evaluation of educational games and game applications |
23 | Textbooks, References and/or Other Materials: | Balyan M., Vural F., Football Education with Games, 2007 Özsu N., Sports Education with Games, İzmir, 2007 Çamlıyer H., Çamlıyer H., Child Movement Education and Game in Education Integrity, 2001, Manisa Nebioğlu D., Body General Principles and Planning of Education Course, Bursa Physical Education |
24 | Assesment |
TERM LEARNING ACTIVITIES | NUMBER | PERCENT |
Midterm Exam | 1 | 40 |
Quiz | 0 | 0 |
Homeworks, Performances | 0 | 0 |
Final Exam | 1 | 60 |
Total | 2 | 100 |
Contribution of Term (Year) Learning Activities to Success Grade | 40 | |
Contribution of Final Exam to Success Grade | 60 | |
Total | 100 | |
Measurement and Evaluation Techniques Used in the Course | Exam | |
Information | For this course, a midterm exam with 40% impact rate and a final exam with 60% impact rate are held. |
25 | ECTS / WORK LOAD TABLE |
Activites | NUMBER | TIME [Hour] | Total WorkLoad [Hour] |
Theoretical | 14 | 3 | 42 |
Practicals/Labs | 0 | 0 | 0 |
Self Study and Preparation | 14 | 3 | 42 |
Homeworks, Performances | 0 | 20 | 40 |
Projects | 0 | 0 | 0 |
Field Studies | 0 | 0 | 0 |
Midtermexams | 1 | 10 | 10 |
Others | 0 | 0 | 0 |
Final Exams | 1 | 20 | 20 |
Total WorkLoad | 154 | ||
Total workload/ 30 hr | 5,13 | ||
ECTS Credit of the Course | 5 |
26 | CONTRIBUTION OF LEARNING OUTCOMES TO PROGRAMME QUALIFICATIONS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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LO: Learning Objectives | PQ: Program Qualifications |
Contribution Level: | 1 Very Low | 2 Low | 3 Medium | 4 High | 5 Very High |