1 | Course Title: | MOBILE PROGRAMMING |
2 | Course Code: | BIL4110 |
3 | Type of Course: | Compulsory |
4 | Level of Course: | First Cycle |
5 | Year of Study: | 4 |
6 | Semester: | 8 |
7 | ECTS Credits Allocated: | 5 |
8 | Theoretical (hour/week): | 2 |
9 | Practice (hour/week) : | 2 |
10 | Laboratory (hour/week) : | 0 |
11 | Prerequisites: | None |
12 | Recommended optional programme components: | None |
13 | Language: | Turkish |
14 | Mode of Delivery: | Face to face |
15 | Course Coordinator: | Prof. Dr. ADEM UZUN |
16 | Course Lecturers: | |
17 | Contactinformation of the Course Coordinator: | auzun@uludag.edu.tr |
18 | Website: | |
19 | Objective of the Course: | The aim of this course is to enable prospective teachers to have knowledge about the basic concepts of mobile programming and also to develop applications including sensors, emulators, audio, image and video, map services and databases using software development tools for mobile programming. |
20 | Contribution of the Course to Professional Development |
21 | Learning Outcomes: |
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22 | Course Content: |
Week | Theoretical | Practical |
1 | Mobile programming basics | |
2 | Mobile operating systems | |
3 | Mobile application development tools | |
4 | Interface development in mobile programming | |
5 | Mobil programlamada arayüz geliştirme | |
6 | Audio, picture and video usage | |
7 | Map services | |
8 | Memory management | |
9 | Web views | |
10 | Database usage | |
11 | Veritabanı kullanımı | |
12 | Web services | |
13 | Mobile based game development | |
14 | Mobile based game development |
23 | Textbooks, References and/or Other Materials: |
Walter, D., & Sherman, M. (2014). Learning MIT app inventor: A hands-on guide to building your own android apps. Pearson Education. Ayan, B. (2015). Appinventor ile mobil uygulama geliştirme. Abaküs Yayınevi. |
24 | Assesment |
TERM LEARNING ACTIVITIES | NUMBER | PERCENT |
Midterm Exam | 1 | 40 |
Quiz | 0 | 0 |
Homeworks, Performances | 0 | 0 |
Final Exam | 1 | 60 |
Total | 2 | 100 |
Contribution of Term (Year) Learning Activities to Success Grade | 40 | |
Contribution of Final Exam to Success Grade | 60 | |
Total | 100 | |
Measurement and Evaluation Techniques Used in the Course | ||
Information |
25 | ECTS / WORK LOAD TABLE |
Activites | NUMBER | TIME [Hour] | Total WorkLoad [Hour] |
Theoretical | 14 | 2 | 28 |
Practicals/Labs | 14 | 2 | 28 |
Self Study and Preparation | 12 | 3 | 36 |
Homeworks, Performances | 0 | 0 | 0 |
Projects | 10 | 3 | 30 |
Field Studies | 0 | 0 | 0 |
Midtermexams | 1 | 10 | 10 |
Others | 0 | 0 | 0 |
Final Exams | 1 | 18 | 18 |
Total WorkLoad | 150 | ||
Total workload/ 30 hr | 5 | ||
ECTS Credit of the Course | 5 |
26 | CONTRIBUTION OF LEARNING OUTCOMES TO PROGRAMME QUALIFICATIONS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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LO: Learning Objectives | PQ: Program Qualifications |
Contribution Level: | 1 Very Low | 2 Low | 3 Medium | 4 High | 5 Very High |