| 1 | Course Title: | COMPUTER GRAPHICS |
| 2 | Course Code: | BMB3013 |
| 3 | Type of Course: | Optional |
| 4 | Level of Course: | First Cycle |
| 5 | Year of Study: | 3 |
| 6 | Semester: | 5 |
| 7 | ECTS Credits Allocated: | 5 |
| 8 | Theoretical (hour/week): | 3 |
| 9 | Practice (hour/week) : | 0 |
| 10 | Laboratory (hour/week) : | 0 |
| 11 | Prerequisites: | |
| 12 | Recommended optional programme components: | None |
| 13 | Language: | Turkish |
| 14 | Mode of Delivery: | Face to face |
| 15 | Course Coordinator: | Dr. Ögr. Üyesi CEYDA NUR ÖZTÜRK |
| 16 | Course Lecturers: | |
| 17 | Contactinformation of the Course Coordinator: | |
| 18 | Website: | |
| 19 | Objective of the Course: | To gain ability to apply theoretical and practical information about computer graphics for modeling and solving engineering problems; To gain ability to determine, define, formalize and solve complex engineering problems which encountering in computer graphics with selecting proper analysis and modeling method; |
| 20 | Contribution of the Course to Professional Development |
| 21 | Learning Outcomes: |
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| 22 | Course Content: |
| Week | Theoretical | Practical |
| 1 | Introduction | |
| 2 | Graphics Hardware | |
| 3 | Graphics Software | |
| 4 | Basic Mathematics for Computer Graphics | |
| 5 | 2D Translation | |
| 6 | 3D Translation | |
| 7 | Projections | |
| 8 | Rendering | |
| 9 | Rendering | |
| 10 | Illuminations and shading | |
| 11 | Illuminations and shading | |
| 12 | Clipping | |
| 13 | Colors | |
| 14 | Virtual Reality and Computers Graphics |
| 23 | Textbooks, References and/or Other Materials: |
Required - Textbook: Interactive Computer Graphics: A Top-Down Approach with WebGL, Edward Angel, Dave Shreiner, 2015, 7/E, Pearson Education, Inc. Recommended - Textbook: Interactive Computer Graphics, A top-down approach with OpenGL, Edward Angel, Dave Shreiner, 2012, 6/E, Pearson Education, Inc. Recommended - Textbook: Computer Graphics with OpenGL, Donald D. Hearn, M. Pauline Baker, Warren Carithers, 4/E, Pearson Education, Inc. Recommended - Textbook: Procedural Elements for Computer Graphics, David F. Rogers, 1998, 2/E, McGraw-Hill Recommended - Textbook: Computer Graphics Principles and Practice, J. F. Hughes, A. van Dam, M. McGuire, D. F. Sklar, J. D. Foley, S. K. Feiner, K. Akeley, 2014, 3/E, Addison-Wesley Professional (Pearson Education, Inc.) Recommended - Textbook: Mathematical Elements for Computer Graphics, D.F. Rogers and J.A. Adams , 1990, 2/E, Mc-Graw Hill Required - Software: OpenGL Graphics Library - The Industry's Foundation for High Performance Graphics, Khronous Group , 2014, OpenGL 4.5, Khronous Group Recommended - Software: Microsoft Visual Studio .NET (C++ or Java) , Microsoft Co., 2008, Microsoft Co. [download] |
| 24 | Assesment |
| TERM LEARNING ACTIVITIES | NUMBER | PERCENT |
| Midterm Exam | 1 | 40 |
| Quiz | 0 | 0 |
| Homeworks, Performances | 0 | 0 |
| Final Exam | 1 | 60 |
| Total | 2 | 100 |
| Contribution of Term (Year) Learning Activities to Success Grade | 40 | |
| Contribution of Final Exam to Success Grade | 60 | |
| Total | 100 | |
| Measurement and Evaluation Techniques Used in the Course | ||
| Information | ||
| 25 | ECTS / WORK LOAD TABLE |
| Activites | NUMBER | TIME [Hour] | Total WorkLoad [Hour] |
| Theoretical | 14 | 3 | 42 |
| Practicals/Labs | 0 | 0 | 0 |
| Self Study and Preparation | 14 | 2 | 28 |
| Homeworks, Performances | 0 | 3 | 30 |
| Projects | 0 | 0 | 0 |
| Field Studies | 0 | 0 | 0 |
| Midtermexams | 1 | 25 | 25 |
| Others | 0 | 0 | 0 |
| Final Exams | 1 | 25 | 25 |
| Total WorkLoad | 150 | ||
| Total workload/ 30 hr | 5 | ||
| ECTS Credit of the Course | 5 |
| 26 | CONTRIBUTION OF LEARNING OUTCOMES TO PROGRAMME QUALIFICATIONS | |||||||||||||||||||||||||||||||||||||||
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| LO: Learning Objectives | PQ: Program Qualifications |
| Contribution Level: | 1 Very Low | 2 Low | 3 Medium | 4 High | 5 Very High |